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Amidst the problems of Batman V Superman: Dawn of Justice, one pinnacle of wisdom, class and super-powered kick-assery stood tall above everything else – Gal Gadot’s Wonder Woman/Diana Prince. Despite this appearance and over 70 years of comic book history, the world’s most famous superheroine has waited until 2017 for a solo big screen appearance. Happily, Wonder Woman is worth the wait, as director Patty Jenkins delivers a dynamic, inventive and witty superhero adventure of duty, will, the pervasiveness of evil and the power of love. From the wraparound story in modern day Paris to childhood and training among the Amazons of Themyscira, Jenkins, Gadot and screenwriter Allan Heinberg draw the viewer into Diana’s world, sharing her joys, fears and discoveries.
Rather than following the dour example of Zack Snyder’s Man of Steel and BVS: DOJ, Wonder Woman is more reminiscent of Captain America: The First Avenger with its period setting and also Thor with its dramatisation of myth, and shares a sense of fun thus far lacking in the DC Extended Universe. Diana becomes aware of the wider world when American spy Steve Trevor (Chris Pine) arrives with WWI German soldiers in hot pursuit. From here we embark on a ride to London and thence to the Western Front, a ride that is jaunty, gripping and at times powerfully moving. Jenkins strikes a fine balance between fish-out-of-water comedy, both for Steve among the Amazons and Diana among the British, grim moments featuring the impact of war on civilians and the ruthless aggression of General Ludendorff (Danny Huston), and some truly magnificent action set pieces. These set pieces constitute major developments of the drama: the first exhibits the skill and power of the Amazons; the second demonstrates Diana coming into her own as a warrior and had me welling up with emotion; the third begins with a gritty physicality before escalating to truly epic proportions. A common criticism of superhero films is that the final act succumbs to CG overload, but in the case of Wonder Woman the onslaught of visual effects expresses narrative development and the characters’ discoveries.
This climactic sequence also features the film’s greatest strength: acknowledgement of the pervasiveness of evil. Throughout the film, Diana believes that it is her mission to destroy Ares, the god of war, because this will end the Great War, a belief that Steve and the rest of their notably diverse team find naïve. A central villain is common to superhero cinema and often the purpose of the narrative is to defeat him (or occasionally her), but the more challenging entries in the genre such as X-Men, The Dark Knight and Logan do not locate evil quite so easily. Diana’s journey of discovery is also that of the viewer in realising that this film is doing something a little different, and the joy of this difference alongside the electrifying action makes the film into something special.
Furthermore, Wonder Woman makes good on its gender politics. Diana is a superb character, defined not as a woman but as a warrior for justice. The film therefore manages to present that elusive thing called equality, where men and women unite for a common cause because they all care. Furthermore, the absurdities of patriarchy are highlighted, such as when Diana encounters the British high command in London and is dismayed by their lack of compassion, in stark contrast to the nobility of the Amazons. Some might find the romance between Steve and Diana clichéd and disappointing, but it is important to note that their relationship is part of a larger conceit of love that pervades the entire film, from the bonds among the Amazons to those between Steve’s fellow soldiers, and the compassion and empathy that drives Diana throughout. Superhero movies are often concerned with hope, but Wonder Woman goes further, Jenkins crafting a thrilling and moving tale of the compelling and invigorating power of love for all humanity.
Marvel are one of the few studios whose brand is itself a selling point. Whereas punters are unlikely to see the next Warner Bros. or Twentieth Century Fox film purely on the basis of the studio, Marvel gives a strong impression of what to expect. Furthermore, Marvel’s commitment to a single mega-franchise aids the consistency of their productions, which have maintained tone and continuity across ten films, a TV series and several Marvel One Shots.
Despite Marvel’s continued success, Guardians of the Galaxy is a tough sell. None of the characters have the cultural familiarity of Captain America or the Hulk, and none of the stars have the proven draw of Robert Downey, Jnr. The setting is outside that of previous Marvel instalments, a cosmic adventure with only the opening sequence taking place on Earth. Thor and Thor: The Dark World featured other realms and The Avengers an inter-dimensional portal, but the narratives always centre on Earth. In GOTG, multiple alien planets, cultures, technologies and histories need to be introduced, as well as an ensemble cast of fairly wacky characters. These include human thief Peter ‘Star Lord’ Quill (Chris Pratt), assassin Gamora (Zoe Saldana, looking as accomplished in green as she did in blue), Drax the Destroyer (Dave Bautista), cybernetic experiment Rocket Raccoon (Bradley Cooper) and sentient tree Groot (Vin Diesel). Compared to these oddballs, the Avengers look almost pedestrian.
Despite the inherent weirdness, co-writer/director James Gunn and co-writer Nicole Perlman opt for recognisably human characteristics and cultures. This may be conservative and unimaginative, but it ensures that the viewer is not confused about the societies of Xandar and the Kree, or the villainous motivations of Ronan the Accuser (Luke Pace), which are established early on and also create a link with The Avengers. Our bunch of misfit heroes – or ‘A-holes’, as one law officer describes them – are efficiently established and their relationships develop naturally from antagonistic to mutually beneficial to comradeship.
These relationships form the heart of the film, as the interplay between the Guardians is warm and very funny. Peter is a cheeky chappie who recognises the humanity in his companions, while Gamora and Drax gradually warm to the rest of the team (pleasingly, the only suggestion of romance between Peter and Gamora is quickly abandoned). A particular source of amusement is Drax’s non-comprehension of metaphors and symbols, as his species are very literal. The relationship between Rocket and Groot is quite moving – Diesel manages to express a significant range of emotions through different enunciations of ‘I am Groot’ while Rocket delivers as many barrages with words as he does with weapons. The bickering between these two is very funny but also betrays a deep affection, culminating in a tear-jerking climax.
Humour may be the film’s strongest element. While the production design of the various alien worlds and creatures is impressive and the action sequences spectacular, the abiding memory of the film is amusement, the filmmakers fully embracing the film’s absurdity and having a lot of fun with it. Thankfully, the film is well-disciplined enough to avoid self-indulgence and strikes the perfect balance between horse-play, character and action, often all at the same time such as in the climactic dance-off (no, really). Guardians of the Galaxy is more reminiscent of Star Wars or Serenity than The Avengers, but it is still a recognisably Marvel movie with its attention to detail, warmly rounded characters and laugh-out-loud humour.
Captain America is easy to dismiss as a super-powered boy scout, tiresomely attached to outdated notions of honour, duty and that old contemptible, patriotism. Captain America: The First Avenger avoided that problem by emphasising the absurdity of the character, the very identity of Captain America a tool for propaganda within the film’s narrative. Captain America: The Winter Soldier makes a virtue of its protagonist’s datedness by inserting him into a conspiracy narrative, where he does not know what is going on anymore than the audience do. This blend of 1970s-inflected conspiracy with the requisite action of the superhero genre is the strongest element of Joe and Anthony Russo’s film. Unexpected combinations are a recurring feature, as Steve Rogers (Chris Evans) must decide his allegiances with faces new and old, including Nick Fury (Samuel L. Jackson), Natasha Romanov (Scarlett Johannson), Sam Wilson (Anthony Mackie), Alexander Pierce (Robert Redford), Agent Hill (Cobie Smulders) and Agent 13 (Emily VanCamp), and adapt to digital warfare and new social expectations. These combinations sometimes lead to a lack of emotional impact, as certain twists and revelations do not come as a surprise and the intimate is overwhelmed by the operatic. At other times, though, the film is genuinely surprising and manages to disrupt the Marvel universe in daring and unexpected ways. Much as Iron Man Three engaged with post-traumatic-stress-disorder, CA:TWS has a more serious tone that its predecessor, concerned with issues of surveillance and a Big Brother society, and this does not always sit well with the bombastic action. For the most part, it’s a solid superhero adventure, but smoother integration between its different elements would make it more satisfying.