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In one of the stupidest moments in movie history, Jaws: The Revenge features a shark that roars. Aquaman may remind viewers of this epic piece of idiocy, as it features a range of sea creatures, including sharks, giant seahorses and an apparent Kronosaurus, that growl and snarl. The toothsome recollection is just one of many reminders in a film that is not only so oceanically stupid that it collapses like tissue paper in the tide the second you think about it, but so overtly derivative it feels like a deliberate pastiche. Narrative and visual tropes from the likes of Thor, Batman Begins, Gladiator, Captain America: The Winter Soldier, Black Panther, Clash of the Titans and more compete for space within a world of wet sand that disintegrates under its own tide. The visual effects teams create bright and bombastic digital environments, but they fail to create a sense of wonder. As the titular hero Arthur Curry (Jason Momoa) experiences an underwater kingdom, there seems little effort to make it strange or wonderful, which is a waste of the fine visuals. Yet despite these problems, director James Wan still manages to craft a decent superhero adventure. Adventures of this sort largely depend on the exploration, both narrative and visual, of super powers and heroic identity. When it comes to the action sequences, Wan shows stylistic flourish with some immersive long takes in which combatants spin, slash, shoot and swim at great speed. Central to these sequences are the powers of Arthur, who possesses super strength, speed, resilience – what self-respecting superhero doesn’t have these? – and the ability to breathe and talk underwater. A further power that proves crucial is the ability to communicate with sea creatures. An early scene in this origin story shows the young Arthur ridiculed for talking to fish, and a striking visual image captures the inhabitants of an aquarium assembling in a formation behind him. This conceit suggests that the greatest power is communication, a worthy addition to the pantheon of superpowers, and is one of two things that save the film from being a completely damp squib. The other is Momoa himself, a likable and engaging lead who delivers a performance of physical grace and witty personality. Arthur’s interplay with Mera (Amber Heard) is enjoyable, and while their globetrotting raises objections of ‘That was awfully quick’ and ‘How do they know how to do that?’, it also allows them to build a fun relationship. Thanks to its engagement with communication, and the charm of its leads, Aquaman manages to keep its head above water despite the currents of dumbness that threaten to engulf it.
After the mixed responses to Man of Steel, Batman V Superman: Dawn of Justice and Suicide Squad, Wonder Woman demonstrated that given the right level of care and attention, DC could deliver an effective superhero film both for audiences and critics. Justice League sheds the ponderousness of BVS: DOJ and avoids the jumbled storytelling of Suicide Squad, borrows plot elements from both The Avengers and Avengers: Age of Ultron, and presents a colourful array of characters. The new arrivals – Arthur Curry/Aquaman (Jason Momoa) Barry Allen/The Flash (Ezra Miller), Victor Stone/Cyborg (Ray Fisher) – receive short shrift in the rush to squeeze everything into two hours, and would have benefitted from earlier standalone films to give them and their respective worlds more detail. The lack of balance between characters is mirrored by the imbalance between the wit of Joss Whedon and Chris Terrio’s script and the portentousness of Zack Snyder’s direction, a problem that also affected BVS: DOJ. Despite this, Justice League still manages to deliver on the promise of multiple super-powered individuals, with a sometimes dazzling display of spectacular abilities, all of which are neatly tied to character development. From Bruce Wayne’s Batman’s (Ben Affleck) array of wonderful toys (composer Danny Elfman also references his own score from 1989’s Batman) to Diana Prince/Wonder Woman’s (Gal Gadot) reluctance to lead, Cyborg’s fear over the loss of his humanity to Aquaman’s cynicism and the Flash’s youthful exuberance, powers work as part of identity, and the appropriate use of this power is a recurring conceit of the film. Some of these potential heroes have to mature into their powers, others need to be reminded of its responsible use or restraint. Against all this, poorly-rendered (in both written and visual terms) villain Steppenwolf (Ciarán Hinds) is rather underpowered despite his goal of planetary conquest, and the film’s chief pleasure is watching the members of the League bounce off each other verbally and physically. Several spectacular set pieces – one with a semi-assembled League and another with them complete – deliver smackdowns of varied spectacle and visual impact, while a neat strand of humour (largely coming from Flash) adds further pep to the concoction. Justice League falls someway short of the standard set by Wonder Woman, but it is far from kryptonite for the DCEU.